![]() ![]() The Switch version of VVVVVV plays pretty much the exact same as the other non-PC versions of the game, with the only command at your disposal outside of movement being the option to flip upside down, (or vice-versa) with no option to jump whatsoever. While there are a few songs that aren’t as energetic or epic, the soundtrack as a whole is incredibly memorable and absolutely worth a purchase if the option is available for you. The music is also outstanding and still holds up today, with ultra energetic tracks like the Tower Theme being so good to the point where that particular theme is one of my all time favorite video game songs in history. In fact, the colorful art style has aged amazingly well, and on the Switch in handheld mode the game looks absolutely crisp to the point that it’s pretty much the best looking version of the game next to the PC version, with no fuzziness of any sort to be spotted here. Taking inspiration from the C64 era of gaming, VVVVVV uses the classic computer as inspiration for the simplistic design of the main characters along with the bright colorful nature of each of the levels, but it doesn’t act too faithful to the point that the game as a whole looks dated or ugly. ![]() In this 2D Metroidvania adventure, you take control of a Captain as he searches for his crew members in a strange new dimension! There’s not much of a story outside of that, unless you count the non-canon ones from the fan levels included in this version.Īt first glance, VVVVVV appears to ignore the done-to-death pixel art trend that has plagued a lot of modern indie games, but in actuality, it still uses a form of pixel art, albeit one that works significantly better due to how it makes the sprites pop, despite being in a game that was one of the first memorable indie titles to hit the market. Thanks to Nicalis for the review code Title: VVVVVV
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